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PROJECT_01
CLO × Vivienne Westwood
Six corsetry-led looks designed in CLO3D for a Vivienne Westwood heritage brief, then dressed on a custom MetaHuman and shot in Unreal Engine.
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01 — 3D APPAREL / DIGITAL DEVELOPMENT
3D APPAREL / PATTERN DEVELOPMENT / VIRTUAL SAMPLING
Digital garments developed from pattern to presentation in CLO3D, combining patternmaking, material simulation, garment analysis, and iterative prototyping. The work ranges from original garment development and digital twins to experimental research exploring how unconventional 3D forms translate into physical construction.
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PROJECT_01
Six corsetry-led looks designed in CLO3D for a Vivienne Westwood heritage brief, then dressed on a custom MetaHuman and shot in Unreal Engine.
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PROJECT_02
A physical pair of bootcut jeans taken apart, scanned piece by piece and rebuilt in CLO3D as a digital twin — pattern, construction, material and wash.
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PROJECT_03 RESEARCH IN PROGRESS
An independent study using CLO3D's off-avatar tools to build unconventional forms, then translating the digital prototypes toward physical ones and documenting what changes.
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PROJECT_04
An evening gown drawn directly on the avatar with CLO's 3D Pen, flattened into 2D pattern pieces and refined into a sheer lace-and-organza simulation.
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PROJECT_05
The deconstructed jeans, re-cut. Scans and pattern pieces from Denim Deconstructed become a structured denim shoulder bag.
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